Humans

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Humans

Merchant / Trainer

Specials

Mercantile: Humans gain 50% higher income from taxes.

Treacherous: Humans will burn and poison their enemies without hesitation.

Main modifiers

Farming2.50
Consumption1.00
Construction1.00
Search1.00
Mana1.00
Mutiny1.20
Morale1.00
Basic study1.00
Spell study1.00
Spying1.00
Looting1.00
Assassination1.00
Cannibalism0.00
Population0.25

Equipment modifiers

Build equipment1.00
Armor usage1.00
Weapon usage1.00
Armor study1.00
Weapon study1.00
War machine quality1.00
Laborers per war machine1.00

Troops

TroopNative Level
Fighters1.00
Rangers1.00
Clerics1.00
Mages1.00
Archers1.00
Thieves1.00
Assassins1.00

Native level is the level a freshly hired troop of that type starts at. The unit stats are on the Troops & Equipment page.

Hunting for food finds at most 100 food per acre of land. Race summary on the Races page; practical ratings in the Bestiary.